

The amount of possible weapons in the game has not been calculated, but when ignoring the stats such as base DPS, damage per swing, and swing speed there are over 1, possibilities using the data available. NPCs and their weapons do not benefit from armor bonuses - instead, they gain a damage bonus based on the Tier of planet on which they appear. As a result players can improve their armor and not need to update their weapon as quickly since its damage will scale up. The total is summed under and then applied as a flat damage multiplier on weapon base DPS. Armor sets crafted as the game progresses have a power multiplier stat. Found weapons can be of any rarity from common to legendary, which in turn affects which stat ranges and effects are available. Weapons used by NPCs may have a randomized appearance, but their stats are almost always predetermined. Player-usable weapons are either procedurally generated or they're unique with a predetermined appearance and power level. File:Wrangler Set.Weapons are items that players and humanoid NPCs use to deal damage to opponents in combat. More pages that need updating can be found in this category. Feel free to edit this page to add or correct information. It's not actually possible that Hylotl Armor can make you breathe underwater. Sign In Don't have an account? Start a Wiki. They do not provide any bonuses or buffs and are purely for show. Each tier corresponds to a different crafting material. All race armor prior to Novakid 's has been implemented, however, the stats may still change due to balancing updates. There are 10 sets 6 tier of armor for each racewith tier 1 being the worst and tier 6 being the best.

Armor comes in three pieces: head, chest, and legs. It also changes the appearance of the player, but this effect can be overridden by wearing vanity items.
